Marten Lamplighter

Logic Games 1 plays
5.0/5 · 1 rating

About Marten Lamplighter

Help a pine-marten lamplighter brighten a miniature night garden. Lantern light travels along rows and columns until a wall stops it. Place lanterns so every open square is illuminated, no lantern shines directly at another, and numbered walls have exactly the required number of adjacent lanterns. Marten Lamplighter includes 180 distinct, solvable light-placement puzzles across 4×4, 5×5 and 6×6 gardens, with hints, undo and optional sound.

How to Play Marten Lamplighter

Click or tap an open square to place or remove a lantern. Each lantern lights its own square and all open squares along its row and column, stopping at a wall. Light every open square. Lanterns must not see one another along an unobstructed row or column. A numbered wall requires exactly that many lanterns on its directly adjacent sides; diagonals do not count. Unnumbered walls only block light. Use button controls on small screens, or arrows and Enter or Space for keyboard actions. H gives a hint, U undoes and R restarts. Choose 60 levels in each of three difficulties.