About Starbit Strike: Voxel Galaxy Blaster
Strap in with Captain Comet, the bravest corgi in the galaxy, in Starbit Strike: Voxel Galaxy Blaster! This pixel-retro 3D space shooter sends your chunky voxel starfighter through 25 levels across five sectors: Nebula Drift, the Asteroid Belt, the Ice Moons, the Alien Hive and the Galactic Core. Zig-zag drones, dive-bombers, turrets, splitting blobs and shielded tanks come at you in waves, and every fifth level ends with a giant multi-part boss you have to take apart piece by piece.
Grab spread shots, piercing lasers, homing missiles, shields, coin magnets and extra lives. Save smart bombs for tight spots, chain kills into combo multipliers, and spend your coins in the Hangar on fire rate, damage, shields and bomb capacity. Choose Easy, Medium or Hard, aim for three stars on every level, and play free in your browser on desktop (keyboard or mouse) or mobile (drag to fly), with chiptune music and crunchy 8-bit explosions.
How to Play Starbit Strike: Voxel Galaxy Blaster
Goal: Survive every enemy wave to clear the level. On every 5th level, destroy the boss: shoot off its cannon pods to break the core's shield, then destroy the core.
- Desktop: WASD or arrow keys to move, or move the mouse and the ship follows it. Firing is automatic; Space toggles auto-fire (hold Z or the mouse button to fire manually). B fires a smart bomb, P or Esc pauses.
- Mobile: drag anywhere on the screen and the ship flies just above your finger so it is never hidden. Auto-fire is always on; tap BOMB for a smart bomb.
- Power-ups: S spread shot, L pierce laser, M homing missiles (collect the same one again to level it up to III), shield, coin magnet, 1UP, extra bomb. Getting hit drops your weapon one level.
- Combos and coins: quick kills build a score multiplier up to x5. Spend coins in the Hangar on Fire Rate, Damage, Shield and Bomb Bay upgrades.
- Stars: 1 for clearing the level, +1 for losing no lives, +1 for destroying at least 70% of enemies.
- Levels: 25 levels in 5 sectors, with new enemy types unlocking as you go and a boss every 5th level.
- Difficulty: Easy, Medium and Hard change enemy bullet speed and density, enemy toughness, your lives (5/3/2) and your starting bombs.