vaniscopePERSPECTIVE ATELIERA SMALL STUDY IN SEEING.
FIRST LINES / STUDY 01

Find where the lines meet.

Trace receding edges. Bring their meeting point onto your horizon.

ONE-POINTLook. Trace. Align.
THE LONG GALLERYNO. 01 / 60
Opening the atelier…
Receding parallel edgesExtend → discover → align

01 Extend the scene’s edges

0 / 2 traced

Tap an edge in the picture, or its button, to extend it. Two parallel edges reveal a meeting point.

LUMA’S NOTE

“Follow the edges.
They’ll show you the way.”

02 Align your drawing

Broad study

Move the horizon up or down. It passes through the vanishing point.

Small moves,
clearer seeing.
Drag a marker or use arrows.
WELCOME TO THE ATELIER

A different way
to see a little world.

Help Luma discover the perspective hidden in an original 3D gallery. This is a drawing study: trace, observe and align.

  1. 1
    Extend real edges.

    Tap two violet edges, or their trace buttons. Their extensions meet at a vanishing point. In Twin Perspective, trace both peach edges too.

  2. 2
    Place your horizon and points.

    Drag the dashed horizon and round markers. You can select a control and use the arrow buttons for smaller moves.

  3. 3
    Check your study.

    Follow the feedback and refine your alignment. First Lines keeps the point centered; later courses let you position one or two points.

1 Horizon2 Violet point3 Peach point, when available↑ ↓ ← → NudgeShift + arrow: fine moveEnter Check / nextH Hint · R ResetM Mute · Esc Close help

Earn 3 stars for a first check without hints, 2 within three checks without hints, and 1 for every solved study. Best stars and your place are saved on this device when storage is available.

THE ART OF LOOKING

Parallel in the world.
Meeting in a picture.

Linear perspective helps artists suggest depth on a flat surface. A family of parallel edges receding in the same direction appears to converge at a vanishing point.

In early fifteenth-century Florence, artists used Brunelleschi’s mathematically constructed perspective to suggest convincing depth. Alberti later set out the system in De Pictura.

In these level, unrolled views, vanishing points for horizontal world directions lie on the horizontal horizon. The horizon represents eye level.

One point, then two.

In the gallery, depth edges share one finite vanishing point; vertical and front-facing horizontal edges remain parallel in the picture. Viewed around a corner, the pavilion’s two horizontal edge families have two separate vanishing points on the same horizon.

These are original geometric studies, not copies of historical paintings. Your alignment is accepted within a small drawing tolerance; later studies ask for finer observation. The camera remains level so vertical edges stay parallel.

Learning source & credits

Perspective reference: National Gallery, London: Vanishing point and Perspective.

Luma, the gallery, pavilion and studio props are original Blender models. Sound effects: Kenney Interface Sounds, CC0. Runtime: Three.js, MIT. Fonts: Cormorant Garamond and DM Sans, Google Fonts.

Three courses, 60 studies each: First Lines, Point Finder and Twin Perspective.