Plan one intervention per season. Meet each habitat goal within your action budget.
Open is an outcome, too. Each study asks for its own habitat mosaic. Woodland is not a universal destination.
Announced disturbance: none.
Wait costs no action points.
Read the goals and announced disturbances. Try an intervention and watch the forecast.
Guide three fictional habitat patches toward the study’s specific final goals. Open, shrub and woodland habitats can all be valid outcomes. You plan a short sequence, then check the final forecast.
Each patch has soil, shade and seeds. Every season announces which patches will be disturbed.
There is one intervention or Wait per season. All previews update immediately, including the 3D end-of-plan forecast.
Wait costs zero. Other actions cost one point. Replace an action with Wait if your plan is over budget; any valid plan is accepted.
3 stars: no unsuccessful checks or hints. 2 stars: up to two unsuccessful checks, no hints. 1 star: every completed study. Undo and clearing the plan preserve check history and hint use. Best stars save on this device when storage is available.
Plant communities can change as conditions and the plants around them change. Seed availability, light, soil and disturbance influence what establishes. Succession varies between ecosystems; disturbance can redirect it or maintain open habitat.
Seralune is a deterministic planning model of invented patches, not a calibrated restoration tool. Soil, shade and seeds use qualitative 0–2 units. Its turns do not represent a fixed number of real years.
A disturbance is an announced ecological event in the puzzle, not automatically a failure. Your target mosaic decides success. There is no rule that every patch must become woodland, and any plan meeting the final covers and budget is accepted.
Ecology reference: National Park Service, Rocky Mountain National Park, Plant Succession. The exact numeric rules above are authored game assumptions.
Seralune’s dormouse mentor, habitat patches and vegetation props are original Blender models. Sound effects: Kenney Interface Sounds (CC0). Runtime: Three.js (MIT). Fonts: Lora and DM Sans, Google Fonts.
60 studies in each of three courses, 180 total. Every study has at least one valid plan within its budget.