seismoteEPICENTER WATCHRECORDED SIGNALS / POSSIBLE LOCATIONS

RECORDED EVENT 01

Follow the delays.
Locate the overlap.

Place one epicenter marker inside every station’s distance band.

MODEL SPEEDSP 6 / S 3 km/sFLAT · ZERO DEPTH
MEASURED DISTANCE BANDS
lower edge included upper edge excluded
YOUR CURRENT LOCATIONSYMBOLIC STATIONS
ZERO-DEPTH MODEL · NORTH AT BACK
Opening the signal station…
One marker. The same point in both views.
ONE EPICENTER / 1 km GRIDE 0 / N 0 km
0 of 3 bands met
NUDGE 1 km
ROUNDED ARRIVAL DIFFERENCES

Read every station.

A band, not an exact circle. Rounded S−P timings describe a range of distances. The lower boundary counts; the upper boundary does not.

0 checks
WELCOME TO EPICENTER WATCH

Different delays.
One shared location.

An invented event has already been recorded. Use the stations’ rounded S−P arrival differences to find a possible epicenter on the whole-kilometre grid, 0–16 km east and north.

  1. 01
    Read each reported delay.

    The slower S wave arrives after P. In this model, distance = 6 × S−P delay. The readings are rounded, so each one gives a distance band.

  2. 02
    Place and nudge one marker.

    Tap a point on either view, enter coordinates and Set marker, or use the direction buttons. Both views show the same location.

  3. 03
    Meet every station band.

    Lower edges are included; upper edges are excluded. Any grid point satisfying all stations is accepted. No hidden exact location is required.

←↑↓→ Nudge 1 km1–4 Inspect offered stationEnter Check / nextZ Undo · R ResetH Hint · M SoundTab & Enter Use controlsEnter in coordinate field: set markerEsc Close help

3 stars: no unsuccessful checks or hints. 2 stars: up to two unsuccessful checks, no hints. 1 star: every completed record. Undo and reset preserve check and hint history. Best stars save on this device when storage is available.

A MODEL OF ARRIVAL-TIME LOCATION

The time gap
becomes a distance band.

Differences between P- and S-wave arrivals help seismologists estimate how far a source is from a station. Combining stations constrains its location. Real earthquake location also depends on depth, origin time and a model of wave speeds through Earth.

Seismote uses a flat, zero-depth, uniform-speed teaching model: vP = 6 km/s and vS = 3 km/s. For distance d, Δt = d/3 − d/6 = d/6, so d = 6Δt. These speeds and simplifications define this puzzle, not a universal real-world distance rule.

Reading the uncertainty correctly

    This locates a possible already recorded fictional event. It does not predict earthquakes or estimate magnitude. Ring widths represent rounding of the stated S−P interval, not a full real-world uncertainty model.

    Learning sources & credits

    USGS: The Science of Earthquakes and How do seismologists locate an earthquake?. Numeric records are authored fictional game data.

    Original Blender mentor, station board and marker props. Sound effects: Kenney Interface Sounds (CC0). Runtime: Three.js (MIT). Fonts: Space Grotesk and IBM Plex Mono, Google Fonts.

    60 records in each of three courses, 180 total. Every record has at least one valid grid point.